Which Astartes Are the Best at Killing Tyranids

Tyranids 4 weeks 5. 159 level 2 ben5049 10m Adeptus Astartes Plenty of big skulls too 82 level 2 PeeterEgonMomus 10m Harlequins.


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If a force combining the different tactics and weapons of at least three species Human Tau and eldar are combined in a single large cohesive force which is could stop the Tyranids from encircling them they could stomp the Tyranids like ants and kill them by the millions.

. Forget about chaos corruption - the huge risk would become Astartes seizing territory for their Dynasty. Tau Empire 2 weeks 3. Adeptus Astartes 2 weeks 2.

The Adeptus Astartes Adeptus Astartes kill teams are a single category but youll still be able to represent each Chapter with the units and wargear you use the Tactics and specialists you choose and the names and background you generate. The tactical sister with flamer is also a staple obviously. Cloaked Missile Scout Sniper has accounted for close to 40 of my kills in the last few weeks.

250000 Ultramarines would be a better start than a sole chapter of 1000 clearly but even with all of Ultramars combined chapters regiments fleets and massed Imperial agents and stopping a. Space Wolves new 6. The heavy flamer would be better but not allowed on a tac boy and too expansive on a stern boy.

Ork Warbosses are menacing and cruel. 8 Neurothrope. Adeptus Astartes 2 weeks 4.

As soon as they could have kids their loyalties would be conflicted - loyalty to family would be a huge risk. Dark Angels new 4. Its a ton of fun and I want to share my top ten Warhammer 40k best kill teams.

Death Guard 5 4. The Hive Fleet Adaptations are all pretty good though most focus on melee combat. Astartes are meant to be entirely loyal to the Emperor.

Adepta Sororitas -3 6. While Chapter Approved made this bug a bit more expensive it is still worth the cost. Tau Empire 9 weeks 3.

08 Jul 18 Kill Team Focus. Theyre toughened warriors who cant take any fun gun options and can serve as a cheap source of Synapse along with Shadow in the Warp. The tactical sister with heavy bolter is better in your list than in a sororitas list because of the heavy bolter tactic that causes mortal wounds.

Orks never surrender and they fight because they see it as their right. 1 level 2 1y Dark Angels Ash is a good fertilizer. Kill the Synapse creatures first watch instinctive behavior screw over the entire army.

Death Guard -1 10. Sure Astartes are hundreds if not thousands of times more effective each than a Guardsman but the Tyranids adapt and advance and dont suffer demoralisation or fear or logistical problems. Adeptus Custodes 2 weeks 5.

Its our version of the AdMech sniper team. In the 8th ed codex theres a quote from a berserker on which hes talking about how the Tyranids just run into his axe. Adeptus Custodes 6 4.

Death Guard -1 8. Their Alpha Warrior ability allows nearby Tyranid Warrior units to add 1 to their hit rolls. Adeptus Custodes 11 weeks 2.

The green-skin menace barrels through the universe killing stealing and eating. From blitzing enemies with a flurry of talons and more specialised options like lash whips and boneswords your kill team is sure to have a painful impact on any enemy they charge. This is a very useful buff for Tyranids and immediately boosts the effectiveness and reliability of.

Necrons 4 weeks 5. January 28 2021 1. Adeptus Astartes 51 weeks 2.

January 20 2022 1. Tyranid Primes are flexible low-cost HQ choices that generally dont see much use in competitive play. Adepta Sororitas new March 3 2022 1.

Death Guard -4 7. Tyranids kill teams are never better than when in chomping distance of their foes. The other two are ocupied fighting tau and orcs but if they win that leaves the astartes the best choice against the tyranids.

Death Guard 2 weeks. You can re-roll charge rolls for models in your kill team. Best of the Best Astra Militarum Datawipe Adeptus Mechanicus Annihilation Protocols Adeptus Mechanicus Experimental Weapons Death Guard Destined One Thousand Sons The Casket Drukhari Yield to No One Necrons The Lure of Loot Orks Trophy Hunters Orks Secure the Summit Tau Empire Target Priority Tyranids Clash of Titans Genestealer.

For 90 points you get 2 casts a deny on a model with a 3. Orks 2 weeks 6. Necrons 2 weeks 3.

Tyranids 3 weeks 5. Tyranids are a treat for converters in Kill Team allowing you to. Adepta Sororitas 5 4.

Thousand Sons 2 8. At best they are sterile. Adeptus Astartes 50 weeks 2.

Adepta Sororitas -2 6. Adepta Sororitas 1 5. Adeptus Custodes 3 weeks 2.

The best tactic for such a combination would be one large combined. The necrons are made of living metal the tyranids cannot harvest that and their gauss weapons de-atomize matter the best part is that the Necrons themselves rely on high numbers effectively matching the tyranids. Adeptus Astartes 3 weeks 6.

A single unaugmented human is able to capture a sandworm and drive it until it dies from exhaustion. Grey Knights new 10. Death Guard new 8.

One of the best models in the game when supported by an Auspex and Comms. I think the consensus is always no. These powerful brutes smash random parts together to make weapons.

April 14 2022 1. Thousand Sons new 9. You hit 3536 times wounding anything that isnt a Plague Marine on 2 and reducing even the best armour save to a 5.

Blood Angels -2 9. Adeptus Astartes 3 weeks 4. Im sure you realize how effective the tyranids war doctrine is.

Drukhari 3 weeks 8. Adeptus Mechanicus new 10. So the basic answer is any space marine with a functioning brain and a bit of local lore.

I actually believe that the Necrons are the greatest threat to the tyranids because in a sense they are their opposite. Thousand Sons 2 9. Very few Tyranid units have good saves invulnerable saves are incredibly rare and synapse creatures are more vulnerable than ever due to a loss of rule book powers.

Thousand Sons -1 9. While options like the Tau and Adeptus Astartes are excellent for players willing to get a starter set or split one with a friend the Harlequins and Deathwatch can each easily set up a player nicely for Kill Team without breaking the fifty-dollar barrier. I recommend Krak missiles Plasma and Lascannons.

Blood Angels 2. Well Khorne has a great time fighting nids. Maybe there is less biomass to recover for the Tyranids.

22 days ago. Harlequins 3 weeks 4. It only adds one more step for harvesting biomass - instead of eating it now they seed the battlefields with the spores of their rapidly growing xenoflora and eat it 2-5 hours later when it drained the ground out of all nutrients.

Thats not all the Neurothrope gets to reroll 1s for psychic tests making them just a bit reliable especially for end of phase smites. Adeptus Custodes -3 8. Mix the two.

Adeptus Astartes -1 7. Adeptus Astartes 1 2. Tyranids 3 weeks 7.


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